Machine::save_state and load_state encode the CPU, every RAM, and every device through Snapshot impls into a versioned, checksummed format. Rejected loads leave the machine unchanged. The ROM window saves to and loads from one state file with F5 and F9. |
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|---|---|---|
| .. | ||
| audio.md | ||
| bios.md | ||
| cartridge-gpio.md | ||
| cartridge.md | ||
| cpu.md | ||
| display-timing.md | ||
| dma.md | ||
| save-states.md | ||
| saves.md | ||
| serial.md | ||
| timers-irq.md | ||
| video.md | ||