gameboy-rust/docs
0xrsydn fd73788735 feat(core): add whole-machine save states with F5/F9 window slots
Machine::save_state and load_state encode the CPU, every RAM, and every device
through Snapshot impls into a versioned, checksummed format. Rejected loads leave
the machine unchanged. The ROM window saves to and loads from one state file
with F5 and F9.
2026-10-14 14:28:41 +07:00
..
hardware feat(core): add whole-machine save states with F5/F9 window slots 2026-10-14 14:28:41 +07:00
research docs(compat): record blind save-navigation negative result 2026-10-07 10:12:35 +07:00
architecture.md feat(core): add whole-machine save states with F5/F9 window slots 2026-10-14 14:28:41 +07:00
demos.md fix(timers): apply machine accesses at bus completion 2026-10-06 21:52:09 +07:00
development.md feat(desktop): add safe explicit Flash save-file persistence 2026-10-07 08:36:12 +07:00
jev-debugging.md feat(tooling): add bounded Jev game-debugging workflow 2026-10-07 01:19:19 +07:00
public-arm-tests.md fix(bios): preserve documented protected-read words at firmware exits 2026-10-06 00:45:28 +07:00
public-bios-tests.md feat(memory): retain aligned Thumb BIOS prefetch words 2026-10-06 01:02:31 +07:00
public-memory-tests.md fix(bios): preserve documented protected-read words at firmware exits 2026-10-06 00:45:28 +07:00
public-pong.md test(compat): pin independent Pong gameplay checks 2026-10-06 22:39:56 +07:00
public-thumb-tests.md fix(bios): preserve documented protected-read words at firmware exits 2026-10-06 00:45:28 +07:00
references.md fix(bios): return cleanly for empty LZ77 streams 2026-10-07 09:06:00 +07:00
rom-tests.md test(compat): pin independent Pong gameplay checks 2026-10-06 22:39:56 +07:00
status.md feat(core): add whole-machine save states with F5/F9 window slots 2026-10-14 14:28:41 +07:00
testing.md fix(bios): return cleanly for empty LZ77 streams 2026-10-07 09:06:00 +07:00
usability-roadmap.md docs(compat): record Emerald visible menus and second-game failure 2026-10-07 09:37:28 +07:00