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effects
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feat(video): track windows and compose color effects
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2026-10-05 12:58:38 +07:00 |
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mosaic
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feat(video): track background and sprite mosaic state
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2026-10-05 12:58:38 +07:00 |
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scanlines
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feat(video): capture scanlines and prepare sprites one row ahead
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2026-10-05 12:58:38 +07:00 |
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sprites
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feat(video): render regular and affine sprites
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2026-10-05 12:58:38 +07:00 |
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window_tracking
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feat(video): track windows and compose color effects
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2026-10-05 12:58:38 +07:00 |
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affine_backgrounds.rs
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feat(video): render tiled affine and bitmap backgrounds
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2026-10-05 12:58:38 +07:00 |
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affine_tracking.rs
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feat(video): capture scanlines and prepare sprites one row ahead
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2026-10-05 12:58:38 +07:00 |
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bitmap_modes.rs
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feat(video): render tiled affine and bitmap backgrounds
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2026-10-05 12:58:38 +07:00 |
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core.rs
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feat(cpu): implement ARM7TDMI ARM and Thumb execution
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2026-10-05 12:58:38 +07:00 |
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display.rs
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feat(machine): schedule display DMA IRQs and HALT
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2026-10-05 12:58:38 +07:00 |
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dma.rs
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feat(machine): schedule display DMA IRQs and HALT
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2026-10-05 12:58:38 +07:00 |
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effects.rs
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feat(video): track windows and compose color effects
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2026-10-05 12:58:38 +07:00 |
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exceptions.rs
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feat(cpu): implement ARM7TDMI ARM and Thumb execution
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2026-10-05 12:58:38 +07:00 |
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halt.rs
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feat(machine): schedule display DMA IRQs and HALT
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2026-10-05 12:58:38 +07:00 |
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machine.rs
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feat(machine): schedule display DMA IRQs and HALT
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2026-10-05 12:58:38 +07:00 |
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memory.rs
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feat(memory): map GBA memory and device registers
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2026-10-05 12:58:38 +07:00 |
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mosaic.rs
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feat(video): track background and sprite mosaic state
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2026-10-05 12:58:38 +07:00 |
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mosaic_tracking.rs
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feat(video): track background and sprite mosaic state
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2026-10-05 12:58:38 +07:00 |
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scanlines.rs
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feat(video): capture scanlines and prepare sprites one row ahead
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2026-10-05 12:58:38 +07:00 |
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sprite_budget.rs
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feat(video): bound per-row sprite preparation work
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2026-10-05 12:58:38 +07:00 |
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sprite_pipeline.rs
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feat(video): capture scanlines and prepare sprites one row ahead
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2026-10-05 12:58:38 +07:00 |
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sprites.rs
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feat(video): render regular and affine sprites
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2026-10-05 12:58:38 +07:00 |
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tiles.rs
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feat(video): render tiled affine and bitmap backgrounds
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2026-10-05 12:58:38 +07:00 |
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timers.rs
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feat(memory): map GBA memory and device registers
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2026-10-05 12:58:38 +07:00 |
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timing.rs
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feat(machine): schedule display DMA IRQs and HALT
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2026-10-05 12:58:38 +07:00 |
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window_tracking.rs
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feat(video): track windows and compose color effects
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2026-10-05 12:58:38 +07:00 |