Two findings, both from measurement rather than the public guides.
1. The public STS2 meta is not usable as evidence. Deck-size targets disagree by
3x across five sources (12-18 to 25-35), and one tier list names Demon Form,
Barricade, Limit Break and Body Slam as STS2 Ironclad cards -- those are Slay the
Spire 1 cards, so that page is an STS1 list retitled. Only Offering and Break
appear on more than one list.
2. Our own run files are far better evidence, and they contain 1052 labelled
decisions. They show the bot is NOT bloating (249 picks from 1087 offers = 23%
per card, ~69% per reward), that 81% of runs die in Act 1, and that 43% die to an
Act 1 boss with `THE_KIN_BOSS` alone killing 9.
The binding constraint is combat defence, not deck composition: those Kin fights
ran 5-10 turns and cost 44-80 HP with block cards in hand the whole time.
DESIGN.md covers the three-layer architecture (facts in code, Jev for
tactics, gated escalation for macro). research/ documents the engine and
mod surface, the Jev classifier's measured behavior, the STS2MCP HTTP
interface, state shapes, failure modes, decision architecture, and a
run log of the first four sessions.