fix(policy): reconcile session-owned action memory with game observations
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@ -117,7 +117,8 @@ The audit remains diagnostic, not a pass/fail suite. It also reports known issue
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## Next: policy state and recording
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Still open:
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Update: [the policy-state pass](13-policy-state.md) addresses item 1 below.
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The list records the remaining work at the end of this correctness pass:
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1. Selection/shop/minigame memory can change when an action is proposed, before execution succeeds.
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2. Captures cover only combat and reuse filenames across sessions.
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