feat(state): scope card evidence and policy memory by reported run identity
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@ -4,6 +4,7 @@
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```text
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run.py observe, execute, report results, record the session
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run_state.py reported run identity and scoped combat-pile evidence
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brain.py entry point, dispatch, navigation, shops, minigames
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policy/
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__init__.py package marker; no registration or initialization
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@ -13,8 +14,9 @@ policy/
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facts.py observation parsing and combat calculations
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```
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`brain.decide()` remains the policy entry point. The runner owns one
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`PolicyContext` per session and reports action results to it.
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`brain.decide()` remains the policy entry point. The runner owns a `RunContext`,
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which holds policy memory and replaces it on reported run changes. The runner
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reports action results through that context.
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`brain.Decision` and `brain.PolicyContext` remain available as direct imports
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of the shared types, so the runner interface does not change.
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@ -47,8 +49,8 @@ These are plain modules, not a plugin framework or class hierarchy. Navigation,
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shops, and minigames stay together until a further split helps development.
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The extraction does not change game decisions, confidence gates, fallbacks,
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state reconciliation, or recording. Run identity and persistent-deck provenance
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remain separate work.
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state reconciliation, or recording. The subsequent
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[run-state pass](RUN_STATE.md) adds reported identity and card-evidence provenance.
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## Extraction verification
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