Add reference game-state captures

Hand-captured state snapshots (menu through hand_select) used to
build the facts layer and decision handlers. Live run dumps are
gitignored, these stay for reference.
This commit is contained in:
0xrsydn 2026-09-21 17:09:43 +07:00
commit 9966580d41
16 changed files with 3077 additions and 0 deletions

28
capture/07_combat.json Normal file
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{
"state_type": "unknown",
"room_type": null,
"run": {
"act": 1,
"floor": 0,
"ascension": 0
},
"player": {
"character": "The Ironclad",
"hp": 80,
"max_hp": 80,
"block": 0,
"gold": 99,
"status": [],
"relics": [
{
"id": "BURNING_BLOOD",
"name": "Burning Blood",
"description": "At the end of combat, heal 6 HP.",
"counter": null,
"keywords": []
}
],
"potions": [],
"max_potion_slots": 3
}
}