Add reference game-state captures
Hand-captured state snapshots (menu through hand_select) used to build the facts layer and decision handlers. Live run dumps are gitignored, these stay for reference.
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193
capture/03_character_selected.json
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193
capture/03_character_selected.json
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{
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"state_type": "menu",
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"menu_screen": "character_select",
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"message": "Select a character.",
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"characters": [
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{
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"name": "The Ironclad",
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"id": "IRONCLAD",
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"locked": false,
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"hp": 80,
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"gold": 99,
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"energy": 3,
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"description": "Ironclad cards will now appear in rewards and shops.",
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"starting_relics": [
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{
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"name": "Burning Blood",
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"description": "At the end of combat, heal 6 HP."
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}
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],
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"starting_deck": [
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"Strike",
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"Strike",
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"Strike",
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"Strike",
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"Strike",
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"Defend",
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"Defend",
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"Defend",
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"Defend",
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"Bash"
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],
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"total_cards": 87,
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"total_relics": 8,
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"total_potions": 3
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},
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{
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"name": "The Silent",
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"id": "SILENT",
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"locked": true,
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"hp": 70,
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"gold": 99,
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"energy": 3,
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"description": "Silent cards will now appear in rewards and shops.",
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"starting_relics": [
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{
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"name": "Ring of the Snake",
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"description": "At the start of each combat, draw 2 additional cards."
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}
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],
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"starting_deck": [
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"Strike",
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"Strike",
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"Strike",
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"Strike",
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"Strike",
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"Defend",
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"Defend",
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"Defend",
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"Defend",
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"Defend",
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"Neutralize",
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"Survivor"
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],
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"total_cards": 88,
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"total_relics": 8,
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"total_potions": 3
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},
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{
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"name": "The Regent",
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"id": "REGENT",
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"locked": true,
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"hp": 75,
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"gold": 99,
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"energy": 3,
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"description": "Regent cards will now appear in rewards and shops.",
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"starting_relics": [
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{
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"name": "Divine Right",
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"description": "At the start of each combat, gain [star_icon.png][star_icon.png][star_icon.png]."
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}
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],
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"starting_deck": [
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"Strike",
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"Strike",
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"Strike",
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"Strike",
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"Defend",
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"Defend",
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"Defend",
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"Defend",
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"Falling Star",
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"Venerate"
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],
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"total_cards": 88,
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"total_relics": 8,
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"total_potions": 3
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},
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{
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"name": "The Necrobinder",
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"id": "NECROBINDER",
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"locked": true,
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"hp": 66,
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"gold": 99,
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"energy": 3,
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"description": "Necrobinder cards will now appear in rewards and shops.",
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"starting_relics": [
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{
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"name": "Bound Phylactery",
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"description": "At the start of your turn, Summon 1."
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}
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],
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"starting_deck": [
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"Strike",
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"Strike",
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"Strike",
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"Strike",
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"Defend",
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"Defend",
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"Defend",
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"Defend",
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"Bodyguard",
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"Unleash"
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],
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"total_cards": 88,
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"total_relics": 8,
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"total_potions": 3
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},
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{
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"name": "The Defect",
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"id": "DEFECT",
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"locked": true,
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"hp": 75,
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"gold": 99,
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"energy": 3,
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"description": "Defect cards will now appear in rewards and shops.",
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"starting_relics": [
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{
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"name": "Cracked Core",
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"description": "At the start of each combat, Channel 1 Lightning."
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}
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],
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"starting_deck": [
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"Strike",
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"Strike",
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"Strike",
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"Strike",
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"Defend",
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"Defend",
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"Defend",
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"Defend",
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"Zap",
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"Dualcast"
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],
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"total_cards": 88,
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"total_relics": 8,
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"total_potions": 3
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}
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],
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"options": [
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{
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"name": "IRONCLAD",
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"enabled": true
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},
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{
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"name": "SILENT",
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"enabled": false
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},
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{
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"name": "REGENT",
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"enabled": false
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},
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{
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"name": "NECROBINDER",
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"enabled": false
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},
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{
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"name": "DEFECT",
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"enabled": false
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},
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{
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"name": "confirm",
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"enabled": true
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},
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{
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"name": "embark",
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"enabled": true
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},
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{
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"name": "back",
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"enabled": true
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}
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]
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}
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