fix(policy): unblock upgrade confirmation after card selection
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2 changed files with 25 additions and 1 deletions
19
test_run.py
19
test_run.py
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@ -402,6 +402,25 @@ result = invoke(fake, "--no-jev", "--steps", "5", "--max-duplicate-waits", "0")
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check("hand selection waits for selected count, not the separate selected-card index",
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[a[0][0] for a in fake.actions], ["combat_select_card", "combat_confirm_selection", "menu_select"])
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# Upgrade previews do not populate SelectedHandCardContainer, so the mod
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# reports upgrade_select + can_confirm without selected_cards (live floor 12).
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upgrade_hand = dict(hand, hand_select=dict(hand["hand_select"],
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prompt="Choose a card to Upgrade."))
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upgrade_preview = dict(upgrade_hand, hand_select=dict(upgrade_hand["hand_select"],
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mode="upgrade_select", prompt="Confirm Card to Upgrade", can_confirm=True))
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upgrade_loading = dict(upgrade_preview, hand_select=dict(upgrade_preview["hand_select"],
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can_confirm=False))
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fake = FakeSts2([menu, upgrade_hand, upgrade_hand, upgrade_hand, upgrade_loading,
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{"state_type": "overlay"}, upgrade_preview, upgrade_preview, menu],
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action_ok=[False, True])
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result = invoke(fake, "--no-jev", "--steps", "8", "--max-duplicate-waits", "0")
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check("upgrade selection retries rejection, waits for ready preview, then confirms once",
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fake.actions, [(("combat_select_card",), {"card_index": 2}),
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(("combat_select_card",), {"card_index": 2}),
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(("combat_confirm_selection",), {}),
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(("menu_select",), {"option": "singleplayer"})])
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check("upgrade preview transition completes without a timeout", result.rc, 0)
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fake = FakeSts2([menu] + [dict(shop, animation_tick=i) for i in range(100)])
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result = invoke(fake, "--steps", "100", "--stuck-seconds", "10", clock=itertools.count())
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check("pending purchase times out despite unrelated observation changes",
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