Patch release for the npm launcher fix (#41, #42): `idx` and `idx-mcp`
now install their binary on first run when the package manager skipped
postinstall, as npm 12 does under `npx` with its `allow-scripts` policy
(and pnpm 10+ and bun by default).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01V3syn2fN2LNo5pvTSqc6eh
Landing page plus docs for install, quickstart, config, the stocks and
ownership CLI, output and exit codes, the MCP server and per-agent setup,
agent usage, and an agent-led install page (agents/install.md) that a
coding agent follows from a one-line prompt.
- Every docs page is also served as Markdown at <path>.md; llms.txt and
llms-full.txt come from starlight-llms-txt; a SKILL.md for skill-based
harnesses is under /skills/idx/.
- The CLI reference and MCP tools pages are generated from idx --help and
the tools golden; a new web-generated flake check fails when they drift.
- nix develop .#web provides bun; Cloudflare Pages builds web/ on pushes.
- Package homepage metadata points at https://idx.rasyidanaf.com.
- .cloudflare/ (the cf CLI's account cache) is git-ignored.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Patch release for the fixes from the Codex review of 0.3.0: ticker
validation and encoded cache file names (path traversal via a ticker),
cross-process ownership DB locking, history-preserving snapshot sync,
and MCP input limits. MSRV is now 1.89.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Bump the workspace and npm packages to 0.3.0. The release workflow
builds and attaches idx-mcp binaries next to idx, the npm launcher and
installer pick their binary from package.json so npm/idx-mcp reuses
them, and the npm smoke test covers both packages.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- release.yml: build static musl Linux binaries (no host glibc
requirement), add darwin-x64, publish SHA256SUMS, allow
workflow_dispatch for an existing tag (v0.2.3 has no binaries yet),
and run build-only on PRs that touch the workflow or installer
- install.js: verify downloads against the release SHA256SUMS
(IDX_BINARY_SHA256 for overrides), add a 60s request timeout, use
stream.pipeline so truncated downloads fail, and skip the download
inside the source checkout
- idx.js: forward SIGTERM/SIGHUP to the binary and keep the signal
exit status
- package.json: drop the prepare script (no Rust toolchain needed to
pack/publish)
- npm-smoke.sh: read the tarball name from npm pack, use grep over rg
- .gitignore: ignore /bin/ and *.tgz
- docs: musl targets, checksums, pnpm/bun opt-in, manual release flow
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017a5Cv5Z1NzdYKgKnTiAF4E
Add an npm wrapper (package.json + postinstall downloader) so the Rust
binary can be installed via npm/npx. Include a local smoke test, a GitHub
Release cross-compile workflow, and nodejs in the dev shell.
- package.json: idx-cli v0.2.3, bin idx, engines node>=16
- scripts/install.js: dependency-free postinstall that downloads the
platform-specific GitHub Release asset (or IDX_BINARY_URL override)
- scripts/idx.js: binary launcher preserving exit codes/signals
- scripts/npm-smoke.sh: npm pack -> install tarball -> run idx --help
and idx config --help, locale, no publish required
- .github/workflows/release.yml: cross-compile linux-x64/arm64 and
darwin-arm64 releases and attach binaries to the version tag
- flake.nix: add nodejs_22 to the dev shell
- docs/NPM_DISTRIBUTION.md: usage, local test, and release flow