gameboy-rust/crates/gba-core/tests
0xrsydn f8a0676748 refactor: split into gameboy-rust workspace with core, demos, and desktop crates
Move the emulator into crates/gba-core, the original demo programs into
crates/gba-demos, and the minifb frontend into crates/desktop. The binary
is now gameboy-rust. Imports change from gba_rust to gba_core/gba_demos;
no behavior changes.

gba-core has no dependencies. Its integration tests use gba-demos as a
development dependency.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 16:09:46 +07:00
..
bios refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
effects refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
mosaic refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
scanlines refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
sprites refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
window_tracking refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
affine_backgrounds.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
affine_tracking.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
bios.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
bitmap_modes.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
core.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
display.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
dma.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
effects.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
exceptions.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
graphics.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
halt.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
machine.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
memory.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
mosaic.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
mosaic_tracking.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
scanlines.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
sprite_budget.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
sprite_pipeline.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
sprites.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
tiles.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
timers.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
timing.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00
window_tracking.rs refactor: split into gameboy-rust workspace with core, demos, and desktop crates 2026-10-05 16:09:46 +07:00