gameboy-rust/docs/hardware
0xrsydn 597b02881b feat(input): implement KEYCNT keypad interrupt control
Add a dependency-free keypad state machine in gba-core, map KEYCNT, latch IF bit 12, and wake HALT through the existing interrupt gates. Sample complete CPU/DMA control writes once so transient byte values cannot create false requests.

Document the mGBA-style polling policy and its unverified hardware retrigger limits. Cover every button-state/selection pair, register masks, repeated requests, byte/word writes, failed-store isolation, DMA priority, ARM/Thumb IRQ return, BIOS IntrWait, and retained BIOS reset state.

Follow the restructured workspace and modular documentation. Validated on Darwin arm64: workspace and core/demo tests pass in debug and release, with Clippy, rustdoc, ten native window smoke tests, and terminal demos passing.
2026-10-05 18:05:26 +07:00
..
bios.md feat(input): implement KEYCNT keypad interrupt control 2026-10-05 18:05:26 +07:00
cpu.md docs: split README into docs/ and add AGENTS.md 2026-10-05 16:20:18 +07:00
display-timing.md docs: split README into docs/ and add AGENTS.md 2026-10-05 16:20:18 +07:00
dma.md docs: split README into docs/ and add AGENTS.md 2026-10-05 16:20:18 +07:00
timers-irq.md feat(input): implement KEYCNT keypad interrupt control 2026-10-05 18:05:26 +07:00
video.md feat(input): implement KEYCNT keypad interrupt control 2026-10-05 18:05:26 +07:00