gameboy-rust/tests
0xrsydn 45b45e5c52 feat(video): track background and sprite mosaic state
Add vertical mosaic counters and background/sprite sampling regressions.
2026-10-05 12:58:38 +07:00
..
effects feat(video): track windows and compose color effects 2026-10-05 12:58:38 +07:00
mosaic feat(video): track background and sprite mosaic state 2026-10-05 12:58:38 +07:00
window_tracking feat(video): track windows and compose color effects 2026-10-05 12:58:38 +07:00
affine_backgrounds.rs feat(video): render tiled affine and bitmap backgrounds 2026-10-05 12:58:38 +07:00
bitmap_modes.rs feat(video): render tiled affine and bitmap backgrounds 2026-10-05 12:58:38 +07:00
core.rs feat(cpu): implement ARM7TDMI ARM and Thumb execution 2026-10-05 12:58:38 +07:00
display.rs feat(machine): schedule display DMA IRQs and HALT 2026-10-05 12:58:38 +07:00
dma.rs feat(machine): schedule display DMA IRQs and HALT 2026-10-05 12:58:38 +07:00
effects.rs feat(video): track windows and compose color effects 2026-10-05 12:58:38 +07:00
exceptions.rs feat(cpu): implement ARM7TDMI ARM and Thumb execution 2026-10-05 12:58:38 +07:00
halt.rs feat(machine): schedule display DMA IRQs and HALT 2026-10-05 12:58:38 +07:00
machine.rs feat(machine): schedule display DMA IRQs and HALT 2026-10-05 12:58:38 +07:00
memory.rs feat(memory): map GBA memory and device registers 2026-10-05 12:58:38 +07:00
mosaic.rs feat(video): track background and sprite mosaic state 2026-10-05 12:58:38 +07:00
mosaic_tracking.rs feat(video): track background and sprite mosaic state 2026-10-05 12:58:38 +07:00
tiles.rs feat(video): render tiled affine and bitmap backgrounds 2026-10-05 12:58:38 +07:00
timers.rs feat(memory): map GBA memory and device registers 2026-10-05 12:58:38 +07:00
timing.rs feat(machine): schedule display DMA IRQs and HALT 2026-10-05 12:58:38 +07:00
window_tracking.rs feat(video): track windows and compose color effects 2026-10-05 12:58:38 +07:00