gameboy-rust/tools
2026-10-07 01:19:19 +07:00
..
fixtures/jev feat(tooling): add bounded Jev game-debugging workflow 2026-10-07 01:19:19 +07:00
gba-tests-arm.lock.json feat(testing): pin public ARM fixture and document compatibility baseline 2026-10-05 20:01:08 +07:00
gba-tests-bios.lock.json test(bios): integrate pinned BIOS read-protection baseline 2026-10-05 21:31:04 +07:00
gba-tests-memory.lock.json test(memory): integrate pinned public memory compatibility suite 2026-10-05 21:19:32 +07:00
gba-tests-thumb.lock.json test(cpu): integrate pinned public Thumb compatibility suite 2026-10-05 20:40:37 +07:00
homebrew-pong.lock.json test(compat): pin independent Pong gameplay checks 2026-10-06 22:39:56 +07:00
jev-gb-rubric.json feat(tooling): add bounded Jev game-debugging workflow 2026-10-07 01:19:19 +07:00
jev_gb_debug.py feat(tooling): add bounded Jev game-debugging workflow 2026-10-07 01:19:19 +07:00
prepare_gba_tests.py test(bios): integrate pinned BIOS read-protection baseline 2026-10-05 21:31:04 +07:00
prepare_homebrew_pong.py test(compat): pin independent Pong gameplay checks 2026-10-06 22:39:56 +07:00
test_jev_gb_debug.py feat(tooling): add bounded Jev game-debugging workflow 2026-10-07 01:19:19 +07:00
test_prepare_gba_tests.py test(bios): integrate pinned BIOS read-protection baseline 2026-10-05 21:31:04 +07:00
test_prepare_homebrew_pong.py test(compat): pin independent Pong gameplay checks 2026-10-06 22:39:56 +07:00