Game Boy family emulation in Rust, written from scratch. GBA first.
  • Rust 97.7%
  • Python 2.3%
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0xrsydn 156f1eb839 feat(memory): map GBA memory and device registers
Add memory mirrors, video-bus write rules, I/O latches, timers, and interrupt registers.
2026-10-05 12:58:38 +07:00
src feat(memory): map GBA memory and device registers 2026-10-05 12:58:38 +07:00
tests feat(memory): map GBA memory and device registers 2026-10-05 12:58:38 +07:00
.envrc chore(dev): bootstrap Rust and Nix environments for Darwin 2026-10-05 12:58:37 +07:00
.gitignore chore(dev): bootstrap Rust and Nix environments for Darwin 2026-10-05 12:58:37 +07:00
Cargo.lock chore(dev): bootstrap Rust and Nix environments for Darwin 2026-10-05 12:58:37 +07:00
Cargo.toml chore(dev): bootstrap Rust and Nix environments for Darwin 2026-10-05 12:58:37 +07:00
flake.lock chore(dev): bootstrap Rust and Nix environments for Darwin 2026-10-05 12:58:37 +07:00
flake.nix chore(dev): bootstrap Rust and Nix environments for Darwin 2026-10-05 12:58:37 +07:00