gameboy-rust/src
2026-10-05 12:58:40 +07:00
..
bios feat(bios): expand packed units with BitUnPack 2026-10-05 12:58:39 +07:00
cpu feat(cpu): implement ARM7TDMI ARM and Thumb execution 2026-10-05 12:58:38 +07:00
video feat(video): bound per-row sprite preparation work 2026-10-05 12:58:38 +07:00
affine_demo.rs feat(demo): exercise affine transforms and raster distortion 2026-10-05 12:58:39 +07:00
affine_raster_demo.rs feat(demo): exercise affine transforms and raster distortion 2026-10-05 12:58:39 +07:00
bios.rs feat(bios): expand packed units with BitUnPack 2026-10-05 12:58:39 +07:00
bitmap_demo.rs feat(demo): exercise Mode 4 and 5 page switching 2026-10-05 12:58:39 +07:00
cpu.rs feat(cpu): implement ARM7TDMI ARM and Thumb execution 2026-10-05 12:58:38 +07:00
display.rs feat(machine): schedule display DMA IRQs and HALT 2026-10-05 12:58:38 +07:00
dma.rs feat(machine): schedule display DMA IRQs and HALT 2026-10-05 12:58:38 +07:00
effects_demo.rs feat(demo): exercise windows blending and brightness 2026-10-05 12:58:40 +07:00
graphics_demo.rs feat(demo): run CPU-driven bitmap tile and sprite scenes 2026-10-05 12:58:39 +07:00
input.rs feat(machine): schedule display DMA IRQs and HALT 2026-10-05 12:58:38 +07:00
io.rs feat(memory): map GBA memory and device registers 2026-10-05 12:58:38 +07:00
machine.rs feat(machine): schedule display DMA IRQs and HALT 2026-10-05 12:58:38 +07:00
memory.rs feat(memory): map GBA memory and device registers 2026-10-05 12:58:38 +07:00
mosaic_demo.rs feat(demo): exercise background and sprite mosaic controls 2026-10-05 12:58:40 +07:00
raster_demo.rs feat(demo): exercise HBlank DMA palette changes 2026-10-05 12:58:40 +07:00
tile_demo.rs feat(demo): run CPU-driven bitmap tile and sprite scenes 2026-10-05 12:58:39 +07:00
timing.rs feat(machine): schedule display DMA IRQs and HALT 2026-10-05 12:58:38 +07:00
video.rs feat(video): render tiled affine and bitmap backgrounds 2026-10-05 12:58:38 +07:00