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2 commits

Author SHA1 Message Date
0xrsydn
fd73788735 feat(core): add whole-machine save states with F5/F9 window slots
Machine::save_state and load_state encode the CPU, every RAM, and every device
through Snapshot impls into a versioned, checksummed format. Rejected loads leave
the machine unchanged. The ROM window saves to and loads from one state file
with F5 and F9.
2026-10-14 14:28:41 +07:00
0xrsydn
f8a0676748 refactor: split into gameboy-rust workspace with core, demos, and desktop crates
Move the emulator into crates/gba-core, the original demo programs into
crates/gba-demos, and the minifb frontend into crates/desktop. The binary
is now gameboy-rust. Imports change from gba_rust to gba_core/gba_demos;
no behavior changes.

gba-core has no dependencies. Its integration tests use gba-demos as a
development dependency.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 16:09:46 +07:00
Renamed from src/video/sprites/pipeline.rs (Browse further)