Move the emulator into crates/gba-core, the original demo programs into
crates/gba-demos, and the minifb frontend into crates/desktop. The binary
is now gameboy-rust. Imports change from gba_rust to gba_core/gba_demos;
no behavior changes.
gba-core has no dependencies. Its integration tests use gba-demos as a
development dependency.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Execute SWI 0x01 through original ARM code. Clear selected work RAM, palette RAM, VRAM, and OAM; force blank; reset supported display, DMA, timer, and interrupt registers through normal bus writes. Preserve caller state and excluded BIOS work RAM apart from the common SWI frame.
Reject serial/sound reset flags before display or reset writes. Document the supported subset, timer counter behavior, DMA ordering, and RAM caller hazards. Add fifteen tests covering memory flags and boundaries, I/O defaults, rendering, register preservation, hidden device latches, diagnostics, and device progress.
Validated on Darwin arm64: 720 default and 709 core-only tests in debug and release; formatting, Clippy, rustdoc, ten native window smoke tests, and CPU/timer demos pass.
Execute SWI 0x00 through original ARM code. Read the restart flag before clearing 512 bytes of BIOS work RAM, reset System/SVC/IRQ stacks and specified registers, then branch to ROM or EWRAM in ARM System mode.
Keep device state and clocks active, preserve unrelated CPU banks, and document the deterministic IRQ-masked restart status. Add eleven tests for every flag byte, ARM/Thumb and User/System callers, exact memory bounds, bank state, restart execution, DMA/timers, and unsupported exception callers.
Validated on Darwin arm64: 705 default and 694 core-only tests in debug and release; formatting, Clippy, rustdoc, ten native window smoke tests, and CPU/timer demos pass.