Stores to 0x08-0x0c returned ReadOnly and stopped the machine. Hardware ignores
them, and a second game's boot code stores to a ROM mirror. Emulated writes now
pay their bus cost and change nothing. The 0x0d window stays a diagnostic until
EEPROM is modeled there, and host writes stay strict.
Tests that used a ROM store as their failing write now cross an ignored ROM
word into the 0x0d window.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HhfHfHEuzv2AUTd6erW1gU
Retain independent known data across DMA blocks. Duplicate mapped halfword sources and select the destination lane for blocked sources below work RAM. Keep cold history diagnostic, commit only successful units, and preserve separate CPU/BIOS history rules.
Add 13 original regressions and pinned source research. CPU resume ownership, general DMA open bus, and IWRAM DMA lane effects remain explicit limits.
Validated on Darwin arm64: 930 workspace and 861 core/demo tests in debug and release, 39 Python tests, native ROM windows, ten window smoke modes, fmt, clippy, and rustdoc. Public ARM/Thumb/memory/BIOS reports match the previous results exactly.
Move the emulator into crates/gba-core, the original demo programs into
crates/gba-demos, and the minifb frontend into crates/desktop. The binary
is now gameboy-rust. Imports change from gba_rust to gba_core/gba_demos;
no behavior changes.
gba-core has no dependencies. Its integration tests use gba-demos as a
development dependency.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>