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3 commits

Author SHA1 Message Date
0xrsydn
20176716d9 fix(memory): ignore CPU and DMA writes to unused I/O addresses
Stores to I/O addresses with no register returned Unmapped and stopped the
machine. Hardware ignores them. Emulated writes there now pay their bus cost and
change nothing; host writes stay strict. The unmodeled internal memory control
register at 0x04xx0800 and all unused I/O reads remain diagnostics.

Rollback tests that used unused I/O as their failing word now run the block on
to a register that rejects the stored value: SIOMULTI2 outside multiplayer
mode, an RCNT GPIO serial IRQ, or 64-sample wave playback. Where no reachable
register can fail (JOYSTAT, POSTFLG/HALTCNT, IME, DMA3CNT), the test now checks
that the block commits and the unused word is ignored.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HhfHfHEuzv2AUTd6erW1gU
2026-10-14 14:28:41 +07:00
0xrsydn
c836944c2e feat(power): implement keypad-wake STOP and BIOS Stop service
Separate Running, Halt, and Stop states. Complete the entering instruction before freezing CPU, DMA, timers, display, and externally supplied clock advances. Wake STOP through the live enabled keypad condition without creating a clock-off IF request.

Implement original ARM SWI 0x03, preserve caller state, and expose zero-cycle StopIdle plus stopped frame-runner results. Retain DMA state, timer phase, and captured frames across sleep. Document keypad-only wake and unverified oscillator/edge timing.

Add core, BIOS, and demo regression tests; preserve BIOS-only access and failed-store isolation. Validated on Darwin arm64 with debug/release workspace and core/demo suites, Clippy, rustdoc, ten native window smoke tests, and terminal demos.
2026-10-05 18:28:23 +07:00
0xrsydn
f8a0676748 refactor: split into gameboy-rust workspace with core, demos, and desktop crates
Move the emulator into crates/gba-core, the original demo programs into
crates/gba-demos, and the minifb frontend into crates/desktop. The binary
is now gameboy-rust. Imports change from gba_rust to gba_core/gba_demos;
no behavior changes.

gba-core has no dependencies. Its integration tests use gba-demos as a
development dependency.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 16:09:46 +07:00
Renamed from tests/halt.rs (Browse further)