feat(core): add whole-machine save states with F5/F9 window slots

Machine::save_state and load_state encode the CPU, every RAM, and every device
through Snapshot impls into a versioned, checksummed format. Rejected loads leave
the machine unchanged. The ROM window saves to and loads from one state file
with F5 and F9.
This commit is contained in:
0xrsydn 2026-10-08 21:39:16 +07:00
commit fd73788735
55 changed files with 5157 additions and 20 deletions

View file

@ -58,6 +58,7 @@ fn parse_args(args: &[OsString]) -> Result<RunMode, io::Error> {
"--speed",
"--save-type",
"--save-file",
"--state-file",
]
.iter()
.any(|flag| arg == flag)
@ -90,7 +91,7 @@ fn parse_args(args: &[OsString]) -> Result<RunMode, io::Error> {
[arg] if arg == "--help" || arg == "-h" => Ok(RunMode::Help),
_ => Err(io::Error::new(
io::ErrorKind::InvalidInput,
"usage: gameboy-rust [--cpu-demo | --timer-demo | --graphics-demo | --smoke-test | --graphics-smoke-test | --raster-demo | --raster-smoke-test | --mosaic-demo | --mosaic-smoke-test | --effects-demo | --effects-smoke-test | --tile-demo | --tile-smoke-test | --affine-demo | --affine-smoke-test | --affine-raster-demo | --affine-raster-smoke-test | --bitmap4-demo | --bitmap5-demo | --bitmap4-smoke-test | --bitmap5-smoke-test | --help]; or gameboy-rust --rom PATH [--rtc] [--save-type flash64|flash128] [--save-file PATH] (--steps COUNT | --window [--frames COUNT] [--audio] [--speed MULTIPLIER]); or gameboy-rust --test-suite PATH.json",
"usage: gameboy-rust [--cpu-demo | --timer-demo | --graphics-demo | --smoke-test | --graphics-smoke-test | --raster-demo | --raster-smoke-test | --mosaic-demo | --mosaic-smoke-test | --effects-demo | --effects-smoke-test | --tile-demo | --tile-smoke-test | --affine-demo | --affine-smoke-test | --affine-raster-demo | --affine-raster-smoke-test | --bitmap4-demo | --bitmap5-demo | --bitmap4-smoke-test | --bitmap5-smoke-test | --help]; or gameboy-rust --rom PATH [--rtc] [--save-type flash64|flash128] [--save-file PATH] (--steps COUNT | --window [--frames COUNT] [--audio] [--speed MULTIPLIER] [--state-file PATH]); or gameboy-rust --test-suite PATH.json",
)),
}
}
@ -141,6 +142,7 @@ fn run() -> Result<(), Box<dyn Error>> {
--rtc Select cartridge RTC (UTC startup, host elapsed time)\n\
--save-type flash64|flash128 Select nominal Macronix Flash emulation\n\
--save-file PATH Load raw Flash image; persist only on clean exit\n\
--state-file PATH ROM window save state; F5 saves, F9 loads (default: ROM path + .state)\n\
--test-suite PATH.json Run bounded ROM assertions; write a JSON report\n\
--cpu-demo Run the terminal-only ARM/Thumb instruction demo\n\
--timer-demo Run the timer IRQ demo with nominal cycle costs\n\
@ -175,7 +177,7 @@ fn run() -> Result<(), Box<dyn Error>> {
Bitmap pages: Arrows pan; Q rotates; W zooms; Z forces page1; Enter resets; Escape exits.\n\
All demos use original test content. ROM mode uses our limited BIOS replacement.\n\
Terminal ROM mode has no window, input, or audio. ROM windows offer --audio on macOS. Saves require --save-type and --save-file.\n\
ROM window: Arrows=D-pad; Z/X=A/B; Q/W=L/R; Enter=Start; Backspace=Select; Escape exits.\n\
ROM window: Arrows=D-pad; Z/X=A/B; Q/W=L/R; Enter=Start; Backspace=Select; F5=save state; F9=load state; Escape exits.\n\
Commercial games are not supported."
);
Ok(())