feat(audio): implement PSG pulse channel 2

This commit is contained in:
0xrsydn 2026-10-07 02:30:16 +07:00
commit aee3621513
15 changed files with 457 additions and 89 deletions

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@ -1,4 +1,6 @@
//! Original public-bus tests for PSG channel 1; no game code or audio assets.
//! Original public-bus tests for PSG pulse channels; no game code or audio assets.
#[path = "pulse_sound/channel2.rs"]
mod channel2;
use gba_core::{
audio::StereoLevel,
cpu::Cpu,