feat(audio): implement PSG pulse channel 1

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0xrsydn 2026-10-07 01:53:42 +07:00
commit 9a646651da
18 changed files with 850 additions and 55 deletions

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# Direct Sound subset
# Audio device subset
The core models timer-driven Direct Sound A/B playback and a bounded sound-DMA configuration.
It does not produce desktop audio. Programmable sound generator (PSG) synthesis remains unsupported.
The core models Direct Sound A/B, bounded sound DMA, and programmable sound generator (PSG) pulse channel 1.
It does not produce desktop audio. PSG channels 2–4 remain unsupported.
`Memory::audio_level()` exposes the current digital stereo level for deterministic inspection, not a continuous sample stream.
## Registers and inactive PSG state
## Registers and PSG state
| Address | Behavior |
| --- | --- |
| `0x04000060..0x04000081` | Idle PSG configuration and documented read masks; writes are ignored while master sound is disabled |
| `0x04000060..0x04000065` | Pulse channel 1 sweep, duty, length, envelope, frequency, and trigger |
| `0x04000066..0x04000081` | Idle channel 2–4 configuration and PSG mixer controls |
| `0x04000082` (`SOUNDCNT_H`) | Mixing, routing, timer selection, and FIFO reset strobes; readback mask `0x770f` |
| `0x04000084` (`SOUNDCNT_X`) | Master enable in bit 7; read-only PSG activity flags remain zero |
| `0x04000084` (`SOUNDCNT_X`) | Master enable in bit 7; read-only channel 1 activity in bit 0; channels 2–4 remain inactive |
| `0x04000088` (`SOUNDBIAS`) | Bias/resolution configuration with mask `0xc3fe` |
| `0x04000090..0x0400009f` | CPU wave RAM window, opposite the bank selected by `SOUND3CNT_L` bit 6 |
| `0x040000a0..0x040000a7` | FIFO A/B writes with byte, halfword, and word access boundaries preserved |
@ -24,10 +25,56 @@ The CPU then accesses wave bank 1. Idle bank selection can expose bank 0 after m
The original BIOS reset clears bank 1 and both FIFO queues. It retains bank 0 and any separate in-flight playback word.
This is a functional reset subset, not a claim of complete firmware ordering or sound-reset equivalence.
An enabled PSG channel trigger returns `MemoryError::UnsupportedIo` with the exact address and value.
This applies even when the configured channel would be inaudible. Disabled PSG trigger writes are ignored.
Length, envelope, sweep, frequency, and wave-bank playback clocks are not implemented.
Do not interpret successful idle configuration writes as PSG synthesis.
An enabled channel 2–4 trigger returns `MemoryError::UnsupportedIo` with the exact address and value.
This applies even when the configured channel would be inaudible. All PSG writes are ignored while master sound is disabled.
Reserved PSG volume selection 3 is rejected while master sound is enabled, including enable after disabled configuration.
Idle channel 2–4 writes do not imply playback support.
## Pulse channel 1
Channel 1 has four duty patterns: 12.5%, 25%, 50%, and 75%.
Its eight-position waveform advances every `16 * (2048 - frequency)` system clocks.
No general-purpose timer must be enabled for PSG playback.
Frequency writes change the next oscillator reload, not the remaining current interval.
A trigger reloads the oscillator timer, envelope volume, envelope timer, and sweep shadow/timer state.
Retrigger preserves the duty position. Master disable resets it.
The modulation sequencer receives a 512 Hz clock, once per 32768 system clocks:
| Sequencer step | Event |
| --- | --- |
| 0, 2, 4, 6 | Length counter clock: 256 Hz |
| 2, 6 | Sweep clock: 128 Hz |
| 7 | Envelope clock: 64 Hz |
The divider starts at synthetic phase zero and continues while master sound is disabled.
Master enable sets the next sequencer step to zero without resetting that divider.
Channel trigger does not reset the shared sequencer. HALT continues its clocks; STOP freezes them.
Waveform advancement uses arithmetic batches between sequencer events, not a loop for every system clock.
Length writes load `64 - length_field`. Enabled length expiry clears the channel activity flag.
Enabling length before a sequencer step that does not clock length applies an extra decrement.
A trigger reloads an empty counter to 64, or 63 when that extra-clock condition applies.
Nonempty length counters retain their values on trigger.
The envelope changes volume by one after each selected number of 64 Hz clocks.
Period zero holds volume. Saturation at zero or fifteen stops envelope changes without clearing channel activity.
Live envelope writes retain current volume and the remaining active countdown.
Reactivating a stopped envelope loads its new countdown. Trigger loads its configured initial volume.
Clearing envelope bits 3–7 disables the channel; setting them again requires a trigger to restart it.
This is the logical gate often called DAC enable in Game Boy references, not a separate physical GBA DAC.
Sweep uses a shadow frequency independent of later frequency-register writes.
A nonzero shift checks overflow immediately at trigger.
Timed sweep updates check overflow both before and after committing the new frequency.
A result above 2047 disables the channel. Period zero suppresses periodic frequency changes, not the trigger-time check.
Shift zero performs timed overflow checks without committing a changed frequency.
Clearing the subtraction direction after a subtraction calculation disables the channel until a new trigger.
These rules define a nominal digital model, not exact hardware edge timing.
First-trigger output suppression, trigger sub-divider alignment, envelope trigger-edge delays, and revision-specific envelope write effects are not modeled.
The model samples the selected duty position immediately after trigger and uses a full-period timer reload.
The consulted implementations differ on some initial phases and envelope/sweep edge cases; no GBA hardware audio recording was used as an oracle.
## FIFO and timer behavior
@ -72,8 +119,13 @@ Sub-instruction DMA arbitration and exact refill latency are not modeled.
## Mixing and timing ownership
Each routed sample contributes `sample * 2` at 50% volume or `sample * 4` at 100% volume.
The mixer adds the ten-bit bias, clips each side to `0..1023`, and subtracts 512.
Each routed Direct Sound sample contributes `sample * 2` at 50% volume or `sample * 4` at 100% volume.
Pulse channel 1 contributes a centered signed amplitude, `+volume` or `-volume`, while active.
`SOUNDCNT_L` routes it independently left/right and multiplies each side by its volume field plus one.
`SOUNDCNT_H` then applies the PSG ratio: 25%, 50%, or 100%, using an arithmetic right shift.
At full volume, channel 1 therefore spans `-120..120` before mixing with Direct Sound.
This centered mixer follows GBATEK's signed range and the NanoBoyAdvance comparison; exact analog offset is not modeled.
The mixer adds all supported channels and the ten-bit bias, clips each side to `0..1023`, and subtracts 512.
`StereoLevel` therefore contains signed levels in `-512..511`. Master disable returns zero.
Bias resolution bits retain their values but do not yet drive pulse-width modulation (PWM) sampling or quantization.
There is no resampling, analog filtering, sample queue, or host output backend.
@ -81,7 +133,7 @@ Polling once per video frame will not reconstruct audio.
Timer and sound state share the staged CPU/DMA clock.
Reads and writes observe their nominal bus-completion phase, after earlier timer overflows.
Successful steps commit once. Failed steps discard FIFO consumption, held samples, register writes, and refill requests.
Successful steps commit once. Failed steps discard FIFO consumption, held samples, PSG clocks/state, register writes, and refill requests.
Block-store validation simulates sound enable/disable in a temporary state before committing any RAM or I/O writes.
Other devices retain their existing scheduling limits.
@ -91,14 +143,21 @@ Original tests cover signed samples, byte order, queue capacity, partial writes,
They also cover cascaded timers, DMA block/repeat behavior, source progress, completion IRQs, HALT/STOP, and clock batching.
CPU/DMA failure tests verify transactional rollback and sound writes at bus completion.
BIOS tests cover disabled FIFO reset and the supported wave-bank policy.
Pulse tests cover every frequency/duty pair, waveform batching, status, length, envelope, sweep, mixing, and reserved-volume diagnostics.
They also check bus-completion status reads, retrigger timing, clock ownership, and rollback with a running pulse channel.
These tests validate the documented nominal model, not hardware audio fidelity.
Next work: PSG clocks and synthesis, a timestamped or fixed-rate output stream, PWM/mixer sampling, and a Darwin host backend.
The local Emerald startup now passes master enable and stops at a PSG channel 1 trigger.
Next work: PSG channels 2–4, a timestamped or fixed-rate output stream, PWM/mixer sampling, and a Darwin host backend.
The local Emerald startup now passes the channel 1 trigger and stops at a channel 2 trigger.
See [the local runtime result](../research/emerald-reset.md).
## References
- [GBATEK channel 1](https://mgba-emu.github.io/gbatek/): register fields, duty ratios, and modulation rates.
- [Pan Docs audio details](https://gbdev.io/pandocs/Audio_details.html): duty counters, shadow sweep, length edge rules, and GBA digital-mixer differences. GB-only edge details are not treated as verified GBA measurements.
- [GbdevWiki sound hardware](https://gbdev.gg8.se/wiki/articles/Gameboy_sound_hardware): background sequencer and sweep descriptions.
- [mGBA shared PSG at 3a5e34be](https://github.com/mgba-emu/mgba/blob/3a5e34be33dc7f8f707e5bc9db69e8a430046f21/src/gb/audio.c): GBA-style sequencer, length, envelope, sweep, and waveform comparison.
- [NanoBoyAdvance pulse at 55b5cf0a](https://github.com/nba-emu/NanoBoyAdvance/blob/55b5cf0ae3d929582ac5bfd486558173502b8354/src/nba/src/hw/apu/channel/quad_channel.cc), [base channel](https://github.com/nba-emu/NanoBoyAdvance/blob/55b5cf0ae3d929582ac5bfd486558173502b8354/src/nba/src/hw/apu/channel/base_channel.hh), [length](https://github.com/nba-emu/NanoBoyAdvance/blob/55b5cf0ae3d929582ac5bfd486558173502b8354/src/nba/src/hw/apu/channel/length_counter.hh), [envelope](https://github.com/nba-emu/NanoBoyAdvance/blob/55b5cf0ae3d929582ac5bfd486558173502b8354/src/nba/src/hw/apu/channel/envelope.hh), and [sweep](https://github.com/nba-emu/NanoBoyAdvance/blob/55b5cf0ae3d929582ac5bfd486558173502b8354/src/nba/src/hw/apu/channel/sweep.hh): ordinary pulse behavior and documented uncertainty. The adjacent `quad_channel.hh` defines frequency scaling.
- [GBATEK Direct Sound](https://problemkaputt.de/gbatek-gba-sound-channel-a-and-b-dma-sound.htm): registers, timer selection, signed samples, and DMA blocks.
- [GBATEK sound control](https://problemkaputt.de/gbatek-gba-sound-control-registers.htm): master enable, read masks, reset strobes, routing, and bias.
- [GBATEK mirror](https://mgba-emu.github.io/gbatek/): wave-bank access and register layout.

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@ -220,7 +220,7 @@ Supported flags can be combined:
| 7 | Reset supported display, DMA, timer, and interrupt registers as described below |
All low-byte flag combinations, including `r0=0xff`, are accepted within the supported device subset.
This is not full audio or serial support. [PSG playback](audio.md) and [serial transfers](serial.md) still fail explicitly.
This is not full audio or serial support. [PSG channels 2–4](audio.md) and [serial transfers](serial.md) still fail explicitly.
Sound reset retains wave bank 0 and the separate in-flight playback word; exact firmware sound-reset equivalence is not established.
The firmware always clears the low halfword of SIODATA32, even when bit 5 is clear; its upper halfword is preserved.
@ -231,8 +231,9 @@ Zeroed OAM contains regular sprites at the origin, not disabled sprites; softwar
After the RAM clears, bit 5 clears SIOCNT and SIODATA8, writes RCNT=0x8000, and clears supported Joybus reset registers.
Disconnected general-purpose inputs read high, so RCNT reads back as 0x800f.
Bit 6 writes SOUNDCNT_X=0, SOUNDCNT_H=0, and SOUNDBIAS=0x0200, then clears the accessible wave RAM bank.
Disabled PSG registers remain zero. The other wave bank cannot be enabled in the current subset and remains zero.
Bit 6 disables SOUNDCNT_X, strobes both FIFO resets, clears SOUNDCNT_H, and sets SOUNDBIAS=0x0200.
It then clears accessible wave bank 1. Wave bank 0 is retained and can be selected again after master enable.
Disabled PSG registers remain zero. A running pulse channel stops only when sound reset is selected.
Reset does not produce audio, fabricate serial transfers, or bypass normal bus accesses.
Bit 7 runs after the selected RAM and sound/serial resets:
@ -510,5 +511,5 @@ Unsupported SWIs, unsupported exception vectors, and null/misaligned IRQ callbac
The CPU reports `CpuError::UnsupportedInstruction` with `bios::UNSUPPORTED_TRAP`, rather than silently treating a service as a no-op.
Invalid arithmetic/decompression arguments use the same CPU error type with the distinct `bios::INVALID_ARGUMENT_TRAP` instruction.
Prior boot/service steps remain committed on failure.
PSG playback, host audio output, serial transfers, HardReset, and serial/Game Pak STOP wake-up remain unimplemented.
PSG channels 2–4, host audio output, serial transfers, HardReset, and serial/Game Pak STOP wake-up remain unimplemented.
This subset is not sufficient for Pokémon Emerald compatibility.

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@ -7,7 +7,7 @@
Otherwise it services one ready DMA data unit, keeping the CPU paused.
If HALT is waiting and no DMA is ready, it advances device clocks to the next event without executing CPU code.
Otherwise, it samples the IRQ line, including the CPU's interrupt mask, then enters IRQ mode or executes one instruction.
Each successful step advances display, timer, and Direct Sound clocks by its nominal cost.
Each successful step advances display, timer, and audio clocks by its nominal cost.
`Machine::last_timing()` reports separate code, data, internal, and idle cycle totals for the last successful step.
`StepTiming::idle_cycles` counts device-clock cycles during HALT; it does not count CPU work.
IRQ entry is a separate step; the vector instruction runs on the following step.
@ -34,11 +34,12 @@ The transaction also owns timer IF bits. Reads see overflows through the current
A later internal cycle can raise an acknowledged timer request again. Non-timer IF bits retain their existing behavior.
IRQ delivery still waits until the next machine step. A committed timer request can wake HALT, but not STOP.
Successful steps commit timers, the shared divider phase, timer IF bits, and Direct Sound state.
Successful steps commit timers, the shared divider phase, timer IF bits, and audio state.
Failed steps discard staged counters, divider progress, timer/audio writes, FIFO consumption, and requests.
Display and other device clocks then advance once, without advancing timers again.
Display and remaining devices still use the bulk scheduler. Mid-instruction display events, general bus arbitration, and IRQ synchronization delays remain unmodeled.
[Direct Sound](audio.md) consumes selected timer overflows in the timer transaction; sound DMA requests commit at step boundaries.
The same transaction advances the PSG oscillator and 512 Hz sequencer independently of the general-purpose timers.
Host clock advances and HALT idle batches retain ordinary bulk timer advancement; STOP idle does not advance timers.
The unchanged [prefetch cancellation probe](../research/prefetch-cancellation.md) now matches both published interval totals and actual timer samples.