fix(memory): return the Game Pak address pattern beyond the ROM chip
CPU and DMA reads past the supplied image returned Unmapped and stopped the machine; a second game's boot code reads 0x09fe20f8 past a 16 MiB image. The Game Pak shares data lines with the low address lines, so where no chip drives the bus a read returns the halfword address, (A >> 1) & 0xffff, per lane (GBATEK; mGBA uses the same pattern). The chip is the image size rounded up to a power of two. Bytes between a trimmed image's end and that boundary are unknown and stay diagnostic, as do host reads and instruction fetches. Two truncation fixtures move into that gap. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01HhfHfHEuzv2AUTd6erW1gU
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11 changed files with 120 additions and 11 deletions
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@ -899,6 +899,18 @@ impl Memory {
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.map(|word| (word >> ((address & 3) * 8)) as u8)
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.ok_or(MemoryError::Unmapped(address));
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}
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if matches!(address >> 24, 0x08..=0x0d)
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&& (address & 0x01ff_ffff) as usize >= self.rom.len().next_power_of_two()
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&& !self.cartridge_state().mapped(address)
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&& (self.cpu_access.is_some() || self.timer_step.get().is_some())
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{
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// Beyond the power-of-two ROM chip no device drives the Game Pak bus, which
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// returns the halfword address (A/2, low 16 bits) on each lane. Bytes between a
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// trimmed image's end and the chip boundary are unknown and stay diagnostic,
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// as do host reads and instruction fetches.
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let halfword = ((address & 0x01ff_fffe) >> 1) as u16;
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return Ok(halfword.to_le_bytes()[(address & 1) as usize]);
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}
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if matches!(address, 0x0000_4000..=0x01ff_ffff | 0x1000_0000..=0xffff_ffff) {
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if let Some(word) = self.cpu_access.and_then(|access| access.prefetch) {
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return Ok((word >> ((address & 3) * 8)) as u8);
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