fix(memory): ignore CPU and DMA writes to the Game Pak ROM windows
Stores to 0x08-0x0c returned ReadOnly and stopped the machine. Hardware ignores them, and a second game's boot code stores to a ROM mirror. Emulated writes now pay their bus cost and change nothing. The 0x0d window stays a diagnostic until EEPROM is modeled there, and host writes stay strict. Tests that used a ROM store as their failing write now cross an ignored ROM word into the 0x0d window. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01HhfHfHEuzv2AUTd6erW1gU
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25 changed files with 86 additions and 74 deletions
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@ -437,8 +437,8 @@ fn protected_or_wrapping_source_ranges_return_without_copying() {
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}
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#[test]
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fn copy_failure_keeps_earlier_writes_but_not_partial_instruction_changes() {
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let (mut machine, _) = call(0x0b, false, [SOURCE, 0x07ff_fffc, 2 | (1 << 26)]);
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fn copy_failure_follows_an_ignored_rom_word_without_partial_instruction_changes() {
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let (mut machine, _) = call(0x0b, false, [SOURCE, 0x0cff_fffc, 2 | (1 << 26)]);
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machine.memory_mut().write32(SOURCE, 0xaabb_ccdd).unwrap();
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let mut failed = false;
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for _ in 0..100 {
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@ -448,12 +448,11 @@ fn copy_failure_keeps_earlier_writes_but_not_partial_instruction_changes() {
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if let Err(error) = machine.step() {
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assert_eq!(
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error,
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MachineError::Cpu(MemoryError::ReadOnly(0x0800_0000).into())
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MachineError::Cpu(MemoryError::ReadOnly(0x0d00_0000).into())
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);
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assert_eq!(machine.cpu(), &before);
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assert_eq!(machine.cycles(), cycles);
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assert_eq!(machine.last_timing(), timing);
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assert_eq!(machine.memory().read32(0x07ff_fffc).unwrap(), 0xaabb_ccdd);
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failed = true;
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break;
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}
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