refactor: reorganize, add package (opencode, osgrep, beads), add ai agent shell

This commit is contained in:
Rasyidan Akbar F. 2025-12-09 15:09:05 +07:00
commit a0f0f39399
58 changed files with 7867 additions and 42 deletions

View file

@ -1,79 +0,0 @@
return {
-- Disable which-key (we use mini.clue instead)
{ "folke/which-key.nvim", enabled = false },
-- mini.clue - Lightweight keybind hints
{
"nvim-mini/mini.clue",
event = "VeryLazy",
config = function()
local miniclue = require("mini.clue")
miniclue.setup({
triggers = {
-- Leader triggers
{ mode = "n", keys = "<Leader>" },
{ mode = "x", keys = "<Leader>" },
-- Built-in completion
{ mode = "i", keys = "<C-x>" },
-- `g` key
{ mode = "n", keys = "g" },
{ mode = "x", keys = "g" },
-- Marks
{ mode = "n", keys = "'" },
{ mode = "n", keys = "`" },
{ mode = "x", keys = "'" },
{ mode = "x", keys = "`" },
-- Registers
{ mode = "n", keys = '"' },
{ mode = "x", keys = '"' },
{ mode = "i", keys = "<C-r>" },
{ mode = "c", keys = "<C-r>" },
-- Window commands
{ mode = "n", keys = "<C-w>" },
-- `z` key
{ mode = "n", keys = "z" },
{ mode = "x", keys = "z" },
-- Bracketed commands
{ mode = "n", keys = "[" },
{ mode = "n", keys = "]" },
},
clues = {
-- Enhance this by adding descriptions for <Leader> mapping groups
miniclue.gen_clues.builtin_completion(),
miniclue.gen_clues.g(),
miniclue.gen_clues.marks(),
miniclue.gen_clues.registers(),
miniclue.gen_clues.windows(),
miniclue.gen_clues.z(),
-- Custom leader key descriptions
{ mode = "n", keys = "<Leader>b", desc = "+buffer" },
{ mode = "n", keys = "<Leader>c", desc = "+code" },
{ mode = "n", keys = "<Leader>d", desc = "+diagnostics" },
{ mode = "n", keys = "<Leader>e", desc = "+explorer" },
{ mode = "n", keys = "<Leader>f", desc = "+find" },
{ mode = "n", keys = "<Leader>o", desc = "+open" },
{ mode = "n", keys = "<Leader>r", desc = "+rename" },
{ mode = "n", keys = "<Leader>s", desc = "+search" },
{ mode = "n", keys = "<Leader>t", desc = "+toggle" },
},
window = {
delay = 300, -- Show hints after 300ms
config = {
width = "auto",
border = "rounded",
},
},
})
end,
},
}